Sunday, January 24, 2016

2D3D_2_Assn2

Concepting in ZBrush



Time lapse of my wolf sculpt



Sculpted with Dynamesh and topology refined with Z remesher


I then took this base and made three other variants.



This is the sculpt made from reference



The second version I wanted to look a little leaner



The next one has enlarged head, legs and tail



And the fourth I was going for more anime looking




Monday, January 18, 2016

2D3D_2_Assn1

Rig and posing in Maya





Plagued with problems







Finally getting results - thank goodness for another day